Difference between revisions of "MaxDmg"
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| width=100 | {{ro}} || The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. | | width=100 | {{ro}} || The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. | ||
Revision as of 19:36, 25 August 2005
| ⇒ | The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. |
| This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script. |
See also
| Main Page | Documentation |