Difference between revisions of "MaxDmg"
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Revision as of 17:24, 25 August 2005
Description
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(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.
NOTE: This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.
See Also
#minDmg |
Main_Page | Documentation | Status System Variables |