Difference between revisions of "AR"
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The #AR system variable determines the Armor Rating (Physical Resistance with AoS system) of the character. | The #AR system variable determines the Armor Rating (Physical Resistance with AoS system) of the character. | ||
− | + | ''NOTE: This variable will not work unless the character status bar is open. You can use [[event Macro#Gump Control|event Macro 8 2]] to open it from your script.'' | |
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==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
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==== See Also ==== | ==== See Also ==== | ||
{| | {| | ||
− | + | | Width=200px | [[Var FR|#FR]] || Width=200px | [[Var CR|#CR]] || Width=200px | [[Var PR|#PR]] || Width=200px | [[Var ER|#ER]] | |
|} | |} | ||
---- | ---- |
Revision as of 15:08, 16 August 2005
#AR
Status System Variables
Description
⇒
The #AR system variable determines the Armor Rating (Physical Resistance with AoS system) of the character.
NOTE: This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.
Example
msg My Physical Resist is #AR $ halt
See Also
#FR | #CR | #PR | #ER |
Main_Page | Documentation | Status System Variables |