Difference between revisions of "CliTop"

From Wiki
Jump to: navigation, search
 
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
−
__NOTOC__
+
{{header|Client Variables|rw|Returns the Y coordinate of the top edge of the gameplay window}}
−
== #cliTop ==
+
−
'''Client System Variables'''
+
−
=== Description ===
+
−
{{ro}}
+
  
 
==== Example ====
 
==== Example ====
 
<pre>
 
<pre>
  
 +
; Move the gameplay window to the top/left corner
 +
set #cliLeft 0
 +
set #cliTop 0
 +
halt
  
 
</pre>
 
</pre>
−
==== See Also ====
+
 
−
{|
+
=See Also=
−
| Width=200px |
+
{{Client Variables}}
−
|}
+
−
----
+
−
{|
+
−
| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Client_Variables|Client System Variables]]
+
−
|}
+

Latest revision as of 10:18, 7 September 2007

⇔ Returns the Y coordinate of the top edge of the gameplay window

Example


; Move the gameplay window to the top/left corner
set #cliLeft 0
set #cliTop 0
halt

See Also

Client Variables

  • The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer ⇒ Returns the version of the client
#cliCnt ⇒ Returns the number of clients currently running
#cliNr ⇒ Returns which client is currently active for EasyUO
#cliXRes ⇔ Returns the width of the gameplay window
#cliYRes ⇔ Returns the height of the gameplay window
#cliLeft ⇔ Returns the X coordinate of the left edge of the gameplay window
#cliTop ⇔ Returns the Y coordinate of the top edge of the gameplay window
#cliLogged ⇒ Returns if a character is logged into the game