Difference between revisions of "Template:Client Variables"

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| [[cliLogged|#cliLogged]] || {{ro}} ||  Returns if a character is logged into the game
 
| [[cliLogged|#cliLogged]] || {{ro}} ||  Returns if a character is logged into the game
 
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[[Category:Client Variables]]

Latest revision as of 16:04, 6 September 2007

Client Variables

  • The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer ⇒ Returns the version of the client
#cliCnt ⇒ Returns the number of clients currently running
#cliNr ⇒ Returns which client is currently active for EasyUO
#cliXRes ⇔ Returns the width of the gameplay window
#cliYRes ⇔ Returns the height of the gameplay window
#cliLeft ⇔ Returns the X coordinate of the left edge of the gameplay window
#cliTop ⇔ Returns the Y coordinate of the top edge of the gameplay window
#cliLogged ⇒ Returns if a character is logged into the game