Difference between revisions of "MaxDmg"
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| − | {{header|Status|ro|The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.}} | + | {{header|Status Variables|ro|The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.}} |
Revision as of 17:05, 5 September 2007
| ⇒ | The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. |
| Note: | This variable will not work unless the character status bar is open. You can use Event Macro 8 2 to open it from your script. |
See also
| Main Page | Documentation |