Difference between revisions of "Move"
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− | {{body|move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]|The move command moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead. If unspecified, tolerance defaults to 2.}} | + | {{body|move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]|The move command moves the character to a specified position. No pathfinding is done, so you should probably use [[event PathFind]] instead. |
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+ | If unspecified, tolerance defaults to 2. | ||
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+ | if unspecified, timeout defaults to 3s.}} | ||
Revision as of 11:34, 31 December 2005
Synopsis
move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]
Description
The move command moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.
If unspecified, tolerance defaults to 2.
if unspecified, timeout defaults to 3s.
Note: | Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character. |
Example
; This will attempt to get within 2 tiles of location 1234 1234. ; If it does not get there within 3 seconds it will give up. ; The closest it will get is 2 tiles away, lower that arguement to get closer. move 1234 1234 2 3s
See also
Main Page | Documentation |