Difference between revisions of "CharPosY"
From Wiki
| Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
| − | == # | + | == #charPosY == |
'''Miscellaneous System Variables''' | '''Miscellaneous System Variables''' | ||
=== Description === | === Description === | ||
| Line 21: | Line 21: | ||
==== See Also ==== | ==== See Also ==== | ||
{| | {| | ||
| − | | Width=200px | [[ | + | | Width=200px | [[Var_charPosX|#charPosX]] || Width=200px | [[Var_charPosZ|#charPosZ]] |
|} | |} | ||
---- | ---- | ||
Revision as of 17:55, 10 August 2005
#charPosY
Miscellaneous System Variables
Description
⇒
Determines the characters world X-coordinate.
The #charPosY system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map.
Example
if #charposy = 328
{
event SysMessage Y marks the spot!
pause
}
See Also
| #charPosX | #charPosZ |
| Main_Page | Documentation | Miscellaneous System Variables |