Difference between revisions of "MaxDmg"

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{{header|Status|ro|The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.}}
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| width=100 | {{ro}} || The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.
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{{note|This variable will not work unless the character status bar is open. You can use [[Event_Macro#Gump_Control|Event Macro 8 2]] to open it from your script.}}
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Revision as of 08:38, 27 August 2005

The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.


Note: This variable will not work unless the character status bar is open. You can use Event Macro 8 2 to open it from your script.


See also

Main Page Documentation