Difference between revisions of "MaxDmg"
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| − | + | {{header|Status|ro|The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.}} | |
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| − | | | + | {{note|This variable will not work unless the character status bar is open. You can use [[Event_Macro#Gump_Control|Event Macro 8 2]] to open it from your script.}} |
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Revision as of 08:38, 27 August 2005
| ⇒ | The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. |
| Note: | This variable will not work unless the character status bar is open. You can use Event Macro 8 2 to open it from your script. |
See also
| Main Page | Documentation |