Difference between revisions of "TileType"
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− | + | {{header|tile|ro|The #tileType system variable shows the numeric value of the last tile read using the [[tile]] command. | |
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− | + | Each tile graphic in the map files has a unique identifier, which is represented in EasyUO with the #tileType value.}} | |
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− | Each tile graphic in the map files has a unique identifier, which is represented in | + | |
==== Example ==== | ==== Example ==== | ||
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Revision as of 11:29, 26 August 2005
⇒ | The #tileType system variable shows the numeric value of the last tile read using the tile command.
Each tile graphic in the map files has a unique identifier, which is represented in EasyUO with the #tileType value. |
Example
tile init Tile cnt #charPosX #charPosY #cursKind display ok The tileType value of the tile at X: , #charPosX , #spc , / Y: , #charPosY , #spc , is: , #tileType halt
See also
Main Page | Documentation |