LTargetZ

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The #lTargetZ system variable determines the world z-coordinate of the last target used.


Note: #lTargetKind must be set to 2 or 3 for event Macro 22 to use the target position.


Example

; use the shovel
set #lObjectID %shovel
event Macro 17

; wait for target cursor
target 5s

; mine a spot
set #lTargetX 1000
set #lTargetY 1000
set #lTargetZ -1
set #lTargetKind 3
event Macro 22
...

See Also

Last Action

  • The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID Returns the id of the last used object
#lObjectType Returns the type of the last used object
#lTargetID Returns the id of the last target used
#lTargetX Returns the world x-coordinate of the last target used
#lTargetY Returns the world y-coordinate of the last target used
#lTargetZ Returns the world z-coordinate of the last target used
#lTargetKind Returns the kind of what was last targeted
#lTargetTile Returns the tile last targeted
#lLiftedID Returns the id of the object last dragged/lifted
#lLiftedType Returns the type of the object last dragged/lifted
#lLiftedKind Returns if an object is being dragged/lifted
#lSkill Returns the skill last used
#lSpell Returns the last spell cast