Difference between revisions of "Property"

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__NOTOC__
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{{header|result|ro|Holds the value from the last [[event Property]] statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:<pre>
== #property ==
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'''Result System Variables'''
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=== Description ===
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{{ro}}
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Holds the value from the last [[event Property]] statement executed.
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Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:
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Runebook
 
Runebook
Line 13: Line 5:
 
Blessed
 
Blessed
  
in the #property variable, this would look like: RUNEBOOK$BLESSED
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</pre>in the #property variable, this would look like: RUNEBOOK$BLESSED}}
  
 
==== Example ====
 
==== Example ====
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</pre>
 
</pre>
==== See Also ====
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{{footer}}
{|
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| Width=200px | [[event Property]]
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Result|Result System Variables]]
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|}
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Revision as of 12:15, 26 August 2005

Holds the value from the last event Property statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:

Runebook

Blessed

in the #property variable, this would look like: RUNEBOOK$BLESSED

Example


finditem *
if #findKind <> -1
{
  event Property #findID
  display ok #property
}
halt

See also

Main Page Documentation