MaxStam

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#maxStam

Status System Variables

Description

(Added in 1.41) The #maxStam system variable determines the maximum stamina level of the character.

NOTE:

  • This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.

Example

...
if #stamina < #maxStam
  gosub drinkRefresh
...

See Also

#str #dex #int #hits #maxHits #stamina #mana #maxMana #maxStats

Main_Page Documentation Status System Variables