Difference between revisions of "MaxDmg"

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==== Example ====
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(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.
<pre>
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'''NOTE:'''
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*This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
  
</pre>
 
 
==== See Also ====
 
==== See Also ====
 
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{|
| Width=200px |  
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| Width=200px | [[Var minDmg|#MinDmg]]
 
|}
 
|}
 
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Revision as of 00:00, 16 August 2005

#maxDmg

Status System Variables

Description

(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.

NOTE:

  • This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.

See Also

#MinDmg

Main_Page Documentation Status System Variables