Difference between revisions of "MaxDmg"

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==== See Also ====
 
==== See Also ====
 
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| Width=200px | [[Var minDmg|#MinDmg]]
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| Width=200px | [[Var minDmg|#minDmg]]
 
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Revision as of 16:05, 16 August 2005

#maxDmg

Status System Variables

Description

(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.

NOTE: This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.

See Also

#minDmg

Main_Page Documentation Status System Variables