LHandID

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The #lHandID system variable holds the ID of the item to be armed in the left hand.


Note: This variable is used with event Macro in order to place an item in your characters left hand. It must be set to a valid items ID, and the item must be able to be held in the characters left hand in order to work.


Example

set #lHandID %shieldID
event macro 24 1

See Also

Combat

  • The combat system variables allow you to see and control information that deals with combat.
#lHandID Returns the ID of the item to be armed in the left hand
#rHandID Returns the ID of the item to be armed in the right hand
#enemyHits Returns the percentage of hit points left on the current enemy
#enemyID Returns the ID of the current enemy