Difference between revisions of "FindY"

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{{header|FindItem|ro|The #findY system variable contains the y-coordinate of the object returned by [[findItem]]. If #[[findKind]] equals 0, the coordinate is a screen coordinate, if #[[findKind]] equals 1, the coordinate is a world coordinate.}}
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{{header|FindItem|ro|The #findY system variable contains the y-coordinate of the object returned by [[findItem]]. If [[findKind|#findKind]] equals 0, the coordinate is a screen coordinate, if [[findKind|#findKind]] equals 1, the coordinate is a world coordinate.}}
  
 
== Example ==
 
== Example ==

Revision as of 07:38, 27 August 2005

The #findY system variable contains the y-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate.

Example

....
loop:
finditem %target
if #CHARPOSX <> #findx || #CHARPOSY <> #findy
{
move #findx #findy 0 0
goto loop
}
....

See also

Main Page Documentation