Difference between revisions of "Dex"

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[[Category: Status]]
 
[[Category: Status]]
  
=== Description ===
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== Description ==
 
{{ro}}
 
{{ro}}
  
 
The #dex system variable determines the dexterity of the character.
 
The #dex system variable determines the dexterity of the character.
  
'''NOTE:'''
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*This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
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{| style="background:honeydew"
==== Example ====
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|This variable will not work unless the character status bar is open. You can use [[event Macro]] 8 2 to open it from your script.
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|}
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=== Example ===
 
<pre>
 
<pre>
 
msg My dexterity is #DEX $
 
msg My dexterity is #DEX $
 
halt
 
halt
 
</pre>
 
</pre>
==== See Also ====
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{|
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{{footer}}
| Width=200px | [[Var_str|#str]] || Width=200px | [[Var_int|#int]] || Width=200px | [[Var_hits|#hits]] || Width=200px | [[Var_maxHits|#maxHits]] || Width=200px | [[Var_stamina|#stamina]] || Width=200px | [[Var_maxStam|#maxStam]] || Width=200px | [[Var_mana|#mana]] || Width=200px | [[Var_maxMana|#maxMana]] || Width=200px | [[Var_maxStats|#maxStats]]
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Status|Status System Variables]]
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|}
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Revision as of 20:00, 25 August 2005


Description

The #dex system variable determines the dexterity of the character.


This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.

Example

msg My dexterity is #DEX $
halt

See also

Main Page Documentation