Difference between revisions of "CliLogged"

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=See Also=
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{{Client Variables}}

Latest revision as of 10:19, 7 September 2007

Returns if a character is logged into the game.
#cliLogged Values
Value Description
0 Not logged in
1 Logged in

Example

if #cliLogged = 1
   gosub login

See Also

Client Variables

  • The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer Returns the version of the client
#cliCnt Returns the number of clients currently running
#cliNr Returns which client is currently active for EasyUO
#cliXRes Returns the width of the gameplay window
#cliYRes Returns the height of the gameplay window
#cliLeft Returns the X coordinate of the left edge of the gameplay window
#cliTop Returns the Y coordinate of the top edge of the gameplay window
#cliLogged Returns if a character is logged into the game