Difference between revisions of "CliLogged"
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==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
− | + | if #cliLogged | |
− | + | gosub login | |
</pre> | </pre> | ||
==== See Also ==== | ==== See Also ==== |
Revision as of 04:27, 14 August 2005
#cliLogged
Client System Variables
Description
⇒
Returns if a character is logged into the game.
Example
if #cliLogged gosub login
See Also
Main_Page | Documentation | Client System Variables |