System Variables contain information pulled directly from the Ultima Online client. These variables are all predefined in the EasyUO program, and therefore the names cannot be changed.
System Variables can be either Read Only, meaning that the data they contain cannot be changed by the script; or Read/Write, meaning that the data that they contain can be changed by the script that is running. A system variable is designated within this documentation as Read Only or Read/Write by using the tagsand , respectively.
As is true for most tokens in the EasyUO language, System Variables are not case sensitive. As a convention however, all System Variables are written using Camel Casing. In this convention, the first letter is not capitalized but the first letter of what would be a different word is caitalized. i.e.: camelCase
This category has the following 15 subcategories, out of 15 total.
Pages in category "System Variables"
This category contains only the following page.