Assassin Guild

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The Assassin's Guild is an NPC Guild system built around contract killing; Once a player joins up via the Well Deserved Deaths quest, their primary goal is to pick up Assassination Contracts from drop locations, find and kill the target of the contract via means such as poisoning, luring, and trapping, and return to the next specified drop location to pick up the contract's rewards and the next contract. This system is commonly referred to as AGS for Assassins' Guild System, which is a convention similar to ITS.

Weaknesses and Interrogation

Each assassination target has a set number of weaknesses—things you can use to your advantage—that are known to the NPC vendors within a 100-tile distance. The further away from the mark, the more difficult interrogation becomes, effectively penalizing your Int-vs-Interrogation score by distance / 5. Interrogations may only be conducted on each NPC every 10 minutes. A failed interrogation attempt results in the NPC saying nothing, while a critical failure (1 in 20 failures) will result in being flagged criminal and having guards called on the assassin.

A successful interrogation will yield a random fact about your target; something they like to investigate (luring), something they like to eat or drink (poisoning), or something they have delivered often (trapping).

The following factors may be used to improve your interrogation chances:

  • High intelligence. Intelligence is the stat that is "rolled against" for interrogations.
  • Incognito spell. Equivalent to about +15 Int versus interrogation.
  • Powerful Pheromones. Called "OldSpice" in code, this item grants a 25% Int-vs-Interrogation bonus for 30 minutes.
  • Shadowmail Set. The full Shadowmail armor set improves your Int-vs-Interrogation by 10.

Killing the Target

This section needs work.

Claiming Rewards

This section needs work.

Prestige and Rankings

This section needs work.

Quests

Needs work.