Difference between revisions of "ContName"
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=== Description === | === Description === | ||
{{ro}} | {{ro}} | ||
| + | |||
| + | The [[Var_contName|#contName]] system variable determines the name of the currently selected container/gump. | ||
| + | |||
| + | The following values have been found so far (not all are identified): | ||
| + | |||
| + | '''Table 25. [[Var_contName|#contName]] values.''' | ||
| + | |||
| + | |||
| + | {| border="1" cellpadding="2" | ||
| + | |- | ||
| + | | width=60px style="background:#ffdead;" | Value || width=200px style="background:#ffdead;" | Description | ||
| + | |- | ||
| + | |stack_gump || comes up for amount input when dragging a stack | ||
| + | |- | ||
| + | |drag_gump || when something is dragged on the cursor | ||
| + | |- | ||
| + | |paperdoll_gump || . | ||
| + | |- | ||
| + | |status_gump || . | ||
| + | |- | ||
| + | |skill_gump || . | ||
| + | |- | ||
| + | |text_gump || from a journal open | ||
| + | |- | ||
| + | |YesNo_gump || from a logout | ||
| + | |- | ||
| + | |OptionsGump || . | ||
| + | |- | ||
| + | |generic_gump || from a help request. Pretty much indicitive of the answers you get too! lol. Also from runebooks and tailoring/blacksmith menus. | ||
| + | |- | ||
| + | |missile_gump || seems to be an intermediate/transitional status, shows up when something if flying through the air. | ||
| + | |- | ||
| + | |normal_gump || seen with: chat, shardselect | ||
| + | |- | ||
| + | |container_gump || . | ||
| + | |- | ||
| + | |MainMenu_gump || . | ||
| + | |- | ||
| + | |waiting_gump || this one comes up for stuff like bad password | ||
| + | |- | ||
| + | |login_gump || . | ||
| + | |- | ||
| + | |GameAreaEdgeGump || very quick, hard to catch, name might be wrong | ||
| + | |- | ||
| + | |radar_gump || The map | ||
| + | |- | ||
| + | |DamageNumbers_gump || comes up when doing damage to a target | ||
| + | |- | ||
| + | |skillcon_gump || . | ||
| + | |- | ||
| + | |spellcon_gump || . | ||
| + | |- | ||
| + | |party_gump || . | ||
| + | |- | ||
| + | |profile_gump || . | ||
| + | |- | ||
| + | |combat_ability_book_gump || for setting special moves | ||
| + | |- | ||
| + | |spellbook_gump || . | ||
| + | |- | ||
| + | |Course_gump || Treasure Map | ||
| + | |- | ||
| + | |Bill_gump || Buy/Sell | ||
| + | |- | ||
| + | |hue_gump || set the color of dye tub | ||
| + | |- | ||
| + | |CharCreation_gump || character creation | ||
| + | |- | ||
| + | |ListBoxControl_gump || it can be found on option gump, character creation | ||
| + | |- | ||
| + | |resize_gump || resizing journal, skill gump, etc... | ||
| + | |- | ||
| + | |map_gump || Character creation, when you choose the city to start | ||
| + | |- | ||
| + | |CONTEXT_HELP || Codex of Wisdom... | ||
| + | |} | ||
| + | |||
| + | |||
==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
| − | + | ... | |
| + | if #contName = login_gump | ||
| + | gosub login | ||
| + | ...... | ||
</pre> | </pre> | ||
==== See Also ==== | ==== See Also ==== | ||
{| | {| | ||
| − | | Width=200px | | + | | Width=200px | [[Var_contSize|#contSize]] || Width=200px | [[Var_contPosX|#contPosX]] || Width=200px | [[Var_contPosY|#contPosY]] || Width=200px | [[Var_contKind|#contKind]] || Width=200px | [[Var_contID|#contID]] || Width=200px | [[Var_contType|#contType]] |
|} | |} | ||
---- | ---- | ||
Revision as of 20:11, 15 August 2005
#contName
Container System Variables
Description
⇒
The #contName system variable determines the name of the currently selected container/gump.
The following values have been found so far (not all are identified):
Table 25. #contName values.
| Value | Description |
| stack_gump | comes up for amount input when dragging a stack |
| drag_gump | when something is dragged on the cursor |
| paperdoll_gump | . |
| status_gump | . |
| skill_gump | . |
| text_gump | from a journal open |
| YesNo_gump | from a logout |
| OptionsGump | . |
| generic_gump | from a help request. Pretty much indicitive of the answers you get too! lol. Also from runebooks and tailoring/blacksmith menus. |
| missile_gump | seems to be an intermediate/transitional status, shows up when something if flying through the air. |
| normal_gump | seen with: chat, shardselect |
| container_gump | . |
| MainMenu_gump | . |
| waiting_gump | this one comes up for stuff like bad password |
| login_gump | . |
| GameAreaEdgeGump | very quick, hard to catch, name might be wrong |
| radar_gump | The map |
| DamageNumbers_gump | comes up when doing damage to a target |
| skillcon_gump | . |
| spellcon_gump | . |
| party_gump | . |
| profile_gump | . |
| combat_ability_book_gump | for setting special moves |
| spellbook_gump | . |
| Course_gump | Treasure Map |
| Bill_gump | Buy/Sell |
| hue_gump | set the color of dye tub |
| CharCreation_gump | character creation |
| ListBoxControl_gump | it can be found on option gump, character creation |
| resize_gump | resizing journal, skill gump, etc... |
| map_gump | Character creation, when you choose the city to start |
| CONTEXT_HELP | Codex of Wisdom... |
Example
...
if #contName = login_gump
gosub login
......
See Also
| #contSize | #contPosX | #contPosY | #contKind | #contID | #contType |
| Main_Page | Documentation | Container System Variables |