Difference between revisions of "Event Property"
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Revision as of 13:04, 13 October 2007
Synopsis
event Property {ID}
Description
The event Property command reads the description and properies of an item and places the information in the system variable #property. Each line in the #property variable is seperated by '$'.
Example
; This will use the item returned by the findItem command and save ; the information displayed in game by the property pop-up widow ; into the #property variable. findItem ABC event Property #findID
See Also
Event
- Event commands cause the Ultima Online client to use one of its available internal macros.
| event Drag | Drags an object |
| event ExMsg | Shows a message over the object given by the ID |
| event Macro | Performs a UO internal macro |
| event PathFind | Moves you to a specified position if it is possible |
| event Property | Reads the property description of an item |
| event SkillLock | Changes the skill locks on the different skills |
| event Sleep | Suspends the client for a specified time |
| event SysMessage | Outputs text to the client as a system message |