Difference between revisions of "CharPosX"
From Wiki
| Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
| − | [[Category: | + | [[Category: Character]] |
{| | {| | ||
| width=100 | {{ro}} || Determines the characters world X-coordinate. The #charPosX system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map. | | width=100 | {{ro}} || Determines the characters world X-coordinate. The #charPosX system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map. | ||
Revision as of 20:47, 25 August 2005
| ⇒ | Determines the characters world X-coordinate. The #charPosX system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map. |
Example
if #charPosX = 4515
{
event SysMessage X marks the spot!
pause
}
See also
| Main Page | Documentation |