<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://wiki.easyuo.com/index.php?action=history&amp;feed=atom&amp;title=Order_And_Chaos_Game</id>
		<title>Order And Chaos Game - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.easyuo.com/index.php?action=history&amp;feed=atom&amp;title=Order_And_Chaos_Game"/>
		<link rel="alternate" type="text/html" href="http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;action=history"/>
		<updated>2026-06-21T03:26:56Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.26.3</generator>

	<entry>
		<id>http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=6596&amp;oldid=prev</id>
		<title>Tigey: moved Alexandria:Order And Chaos Game to Order And Chaos Game</title>
		<link rel="alternate" type="text/html" href="http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=6596&amp;oldid=prev"/>
				<updated>2010-06-26T04:51:20Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=Alexandria:Order_And_Chaos_Game&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Alexandria:Order And Chaos Game (page does not exist)&quot;&gt;Alexandria:Order And Chaos Game&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Order_And_Chaos_Game&quot; title=&quot;Order And Chaos Game&quot;&gt;Order And Chaos Game&lt;/a&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:51, 26 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Tigey</name></author>	</entry>

	<entry>
		<id>http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5750&amp;oldid=prev</id>
		<title>Seg at 21:12, 24 May 2008</title>
		<link rel="alternate" type="text/html" href="http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5750&amp;oldid=prev"/>
				<updated>2008-05-24T21:12:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:12, 24 May 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Alexandria]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=The Shrine of Virtues Game=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=The Shrine of Virtues Game=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:This is a PVP-based game for players who are part of an Order or Chaos guild. Players who are not in an appropriate guild cannot participate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:This is a PVP-based game for players who are part of an Order or Chaos guild. Players who are not in an appropriate guild cannot participate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Seg</name></author>	</entry>

	<entry>
		<id>http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5744&amp;oldid=prev</id>
		<title>Seg: /* New Features and Fixes */</title>
		<link rel="alternate" type="text/html" href="http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5744&amp;oldid=prev"/>
				<updated>2008-05-24T17:43:34Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;New Features and Fixes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:43, 24 May 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===New Features and Fixes===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===New Features and Fixes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Players not in an Order or Chaos guild cannot enter the war zone while a game is active.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Players not in an Order or Chaos guild cannot enter the war zone while a game is active.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dead players can go to a safe &lt;/del&gt;healer&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s chamber &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be healed back to full life&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There is one room per side and one teleporter into the room per &lt;/del&gt;side. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upon resurrection &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player's body is teleported &lt;/del&gt;to their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feet&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This fix eliminates rezz-killing and drastically lowers &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chance to &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;looted (but you've got to be quick!)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The healers have been moved into isloated rooms accessable by faction-sepcific teleporters. Once inside and resurrected by the NPC &lt;/ins&gt;healer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your corpse is moved &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you, opened and auto-looted as usual&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The teleporters swap according to which &lt;/ins&gt;side &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is winning&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Only ghosts may use &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;teleporters &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enter the healing chambers. Each healing room has two exits. Players who do not leave on &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;own in two minutes are kicked out of the room&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Anyone in a healing room when a losing side becomes &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;winning side will &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kicked out of the room and their corpse will go with them. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Games are now synced to start 5 minutes past the hour on the normal 3-hour schedule.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Games are now synced to start 5 minutes past the hour on the normal 3-hour schedule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Seg</name></author>	</entry>

	<entry>
		<id>http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5743&amp;oldid=prev</id>
		<title>Seg: /* New Features and Fixes */</title>
		<link rel="alternate" type="text/html" href="http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5743&amp;oldid=prev"/>
				<updated>2008-05-24T17:37:44Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;New Features and Fixes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:37, 24 May 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The winning side receives a victory token.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The winning side receives a victory token.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===New Features and Fixes===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===New Features and Fixes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Players not in an Order or Chaos guild cannot enter the war zone while a game is active.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Dead players can go to a safe healer's chamber to be healed back to full life. There is one room per side and one teleporter into the room per side. Upon resurrection the player's body is teleported to their feet. This fix eliminates rezz-killing and drastically lowers the chance to be looted (but you've got to be quick!)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Dead players can go to a safe healer's chamber to be healed back to full life. There is one room per side and one teleporter into the room per side. Upon resurrection the player's body is teleported to their feet. This fix eliminates rezz-killing and drastically lowers the chance to be looted (but you've got to be quick!)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Games are now synced to start 5 minutes past the hour on the normal 3-hour schedule.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Games are now synced to start 5 minutes past the hour on the normal 3-hour schedule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Seg</name></author>	</entry>

	<entry>
		<id>http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5734&amp;oldid=prev</id>
		<title>Seg: New page: =The Shrine of Virtues Game= :This is a PVP-based game for players who are part of an Order or Chaos guild. Players who are not in an appropriate guild cannot participate. ===Location=== *...</title>
		<link rel="alternate" type="text/html" href="http://wiki.easyuo.com/index.php?title=Order_And_Chaos_Game&amp;diff=5734&amp;oldid=prev"/>
				<updated>2008-05-24T08:58:54Z</updated>
		
		<summary type="html">&lt;p&gt;New page: =The Shrine of Virtues Game= :This is a PVP-based game for players who are part of an Order or Chaos guild. Players who are not in an appropriate guild cannot participate. ===Location=== *...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=The Shrine of Virtues Game=&lt;br /&gt;
:This is a PVP-based game for players who are part of an Order or Chaos guild. Players who are not in an appropriate guild cannot participate.&lt;br /&gt;
===Location===&lt;br /&gt;
*Central Ilshenar, the Shrine of Virtues; also known as the '''[http://uo.stratics.com/database/view.php?db_content=atlas&amp;amp;id=1019 Gargoyle Shrine]''' (''[http://uo.stratics.com/content/atlas/zoommap/view.php?command=sextant&amp;amp;region=2&amp;amp;zoom=1&amp;amp;ydegree=107&amp;amp;yminute=13&amp;amp;y_type=N&amp;amp;xdegree=15&amp;amp;xminute=15&amp;amp;x_type=W bigger map link]'').&lt;br /&gt;
===Game rules===&lt;br /&gt;
*The game starts every 3 hours, lasting 30 minutes. A global broadcast goes out at the start. &lt;br /&gt;
*Players inside the play zone at the start will be tele-stormed outside of the zone to ensure a fair start. &lt;br /&gt;
*Every minute, the side with more active, visible players inside the shrine area (marble tile) will gain one point. &lt;br /&gt;
*Each time points are calculated, the dominating side is considered to be in control. This info is broadcast to all players inside the zone. &lt;br /&gt;
*Both sides have healer NPCs that will only heal their own guild type (determined by controlling side) &lt;br /&gt;
*When a player resurrects, they are restored to full health &lt;br /&gt;
*When a player resurrects, their corpse is teleported to them and auto-looted/opened &lt;br /&gt;
*Every 10 minutes, all Order/Chaos players online will receive an update on the game, regardless of location. &lt;br /&gt;
*You must be moving, alive, and visible in order to be counted for your team &amp;amp; receive points. &lt;br /&gt;
*The winning side receives 2000 cxp, the losing side receives 750 cxp. &lt;br /&gt;
*The winning side receives a victory token.&lt;br /&gt;
===New Features and Fixes===&lt;br /&gt;
*Dead players can go to a safe healer's chamber to be healed back to full life. There is one room per side and one teleporter into the room per side. Upon resurrection the player's body is teleported to their feet. This fix eliminates rezz-killing and drastically lowers the chance to be looted (but you've got to be quick!)&lt;br /&gt;
*Games are now synced to start 5 minutes past the hour on the normal 3-hour schedule.&lt;/div&gt;</summary>
		<author><name>Seg</name></author>	</entry>

	</feed>